
So, you know, you should probably reunite with them and chew the fat while also saving the realm. The Exarch also admits he kind of, sort of, totally-not-on-purpose dragged the spirits of your fellow Scions to Norvrandt and gave them corporeal form here too. Malevolent light ravages this land as an unchecked blight, darkness is but a memory, and it's up you to restore balance to the firmament. That voice belongs to the Crystal Exarch, the self-appointed guardian of a world called Norvrandt ("The First" to the celestial-inclined), and he, like his world, require your god-slaying talents because all their own heroes are long dead. A voice beckons from across the void the same that courted your companions, the Scions of the Seventh Dawn, and rendered them catatonic. If the adds are not defeated during the rain phase, they will get a Damage Up buff, increasing the power of their auto attacks substantially.The story dug its hooks in me from the get-go. If players are stacked for the lightning attack, the combined damage will be fatal enough to potentially cause a wipe. Conversely, if they are left alive, the lightning strike will instead attack the adds, destroying them. When the weather is thunder, defeating the Vapor adds will result in a lightning attack striking a random player for heavy damage for each add destroyed. Bismarck will alternate between thunder and rain in that order. The key mechanic in this phase is the two Water Vapor adds. With the chitin destroyed Bismarck can now be attacked directly when chained.
#FF14 ENDLESS DUNGEON GENERATOR#
This functions largely like Phase 1, although Bismarck will summon four adds and without the shield generator the damage to the island cannot be reduced. If any of the adds are still alive, this attack will most likely cause a wipe. During this the shield device will also break, essentially setting a harder limit on how long the encounter can last. After a certain amount of time or after both adds are killed, Bismarck will return and cast a raid wide AoE before once returning to the side of the platform. At the same time tornadoes will appear, Bismarck will also periodically summon a set of exploding bubbles which players should avoid. These should be dealt with quickly by keeping them spread apart (they have a huge defense buff if near of each other). Once its chitin has been destroyed Bismarck will pull away from the platform again and summon two larger adds. Players should ideally destroy the chitin in one cycle (although two cycles is fine) as failing to destroy it quick enough will cause Bismarck to pull away and repeat its initial actions (adds, ramming the platform etc.). Players can only cause damage to the chitin while physically on Bismarck, though this will also cause a DoT to appear on said players. Once both harpoons are active Bismarck will be chained to the side of the platform and its chitin will be targetable. Failing to activate the shield device, or activating it too early, will lead to an increased amount of damage being taken by the platform.Īfter a set amount of time a message will appear stating that the harpoons are active, players should activate these as soon as possible, failing to do so will lead to Bismarck disabling them and leading to another cycle. Periodically players will see Bismarck do a specific dive animation, this is the signal that the shield device should be activated as Bismarck is about to ram the platform. Players should deal with the adds (which can cause knockback) while avoiding any AoEs.

The fight begins with Bismarck instantly dealing a damaging blow to the platform as well as spawning two adds. Before beginning the fight players should take note of the shield device, as well as the two harpoons on either side and should nominate a player to man each. Players should also be wary of being knocked off of the edge of the platform. The fight itself takes place upon a floating rock which has its own separate HP bar, if this bar drops to around 24% then the raid will wipe.
#FF14 ENDLESS DUNGEON TRIAL#
Bismarck is a fairly unusual trial in that, for most of the fights player won't actually be damaging the primal itself, but rather dealing with all manner of adds.
